Kelsey Hall

My blogs

About me

Introduction Hello! I’m Kelsey I am a Technical Artist who specializes in rigging with a solid understanding of animation, tool development and pipeline workflow. I graduated with a Bachelor of Fine Arts in Emerging Media, Character Animation Specialization from the University of Central Florida and I am currently completing my Master of Science in Interactive Entertainment, Technical Art Track at UCF’s Florida Interactive Entertainment Academy. As a Technical Artist, I enjoy working in a team-based environment. I am passionate about rigging and focus on collaborating with the animation team to create artist-friendly rigs. My goal has been to utilize my 3D artistic skills to create amazing visuals that bring characters to life. One fun fact about me is I train and compete with my furry dog friends in agility trials. I have traveled to many exciting countries - Costa Rica, Czech Republic, Italy, Switzerland and France to name a few. I am an avid gamer, dog lover, animated film buff and yoga fan but most importantly a storyteller and artist. Thanks for dropping by!
Interests Video Games, 3D Animated Movies, 2D Animated Movies, Character Rigging, Side Effects Houdini, Constantly learning more about the animation world, Animal Lover - especially dogs, Autodesk Maya, Unreal Engine 4, Unity, Renderman
Favorite Movies The Little Mermaid, The Incredibles, Lilo and Stitch, How to Train your Dragon, Beauty and the Beast, Toy Story, Ice Age, Caroline, Abominable, Klause, Spirit: Stallion of the Cimarron, Spies in Disguise, Spider-Man: Into the Spider-verse, Onward, Inside Out, Up, Wall-E, Brave, Open Season