Cody Wilcoxon
My blogs
| Introduction | My name is Cody Wilcoxon and I am a Character Technical Director / Rigger. My job in the art world is essentially to establish the methods of movement for 3d animation through the processes of creating bones and scripting in the programs Autodesk 3DS Max and Maya. This blog will serve as the place where my works in progress, finished products, animations, and general news will be shown. |
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