Kyle Hayward
My blogs
Blogs I follow
- Nathan Reed's coding blog
- Kiran's Graphics Notes
- #AltDevBlogADay
- Adrian Boeing: Blog
- Alberto's Blog
- Alexandre Pestana | Junior graphics programmer
- Anteru's blog
- Aras' webpage news
- Aras' webpage news
- Bart Wronski
- Beautiful Pixels
- Benjamin Glatzel
- bitsquid: development blog
- C0DE517E
- Chronicles of the Hieroglyph, by Jason Z
- Clown Frogfish
- Codeflow
- CodeItNow
- copypastepixel
- Dead End Thrills
- Dead Voxels
- Deja VU
- Development Log | Unigine (3D engine for games and real-time virtual worlds)
- Dimension3
- diogo's coding corner » Blog
- direct to video
- DougVFX: Blog
- Electronic Meteor
- Engine Room
- FairyEngine's Dev Log
- Filmic Games
- Filmic Worlds
- fixored?
- Gamasutra.com - All Blogs
- Game Angst
- Game Dev Daily — Medium
- GameArchitect
- Games from Within
- Gazoo.cpp
- Gazoo.cpp
- Geomerics
- ginsweater's blog
- Graphic Rants
- Graphics Runner
- Hitchhiker's guide to the universe of graphics
- Humus
- I'm doing it wrong
- Industrial Arithmetic
- Inemeri - Blog
- Interplay of Light
- Jellygrade
- Jeroen Baert's Blog | Jeroen Baert's Blog
- Jon Olick - Home
- Joost's Dev Blog
- Joost's Dev Blog
- Jorge Jimenez
- KriScg
- Krzysztof Narkowicz
- Marmoset Newsfeed
- Martin CodesMartin Codes
- Max's Programming Blog
- Michal Drobot
- Mikkelsen and 3D Graphics
- Miles Macklin's blog
- MJP’s XNA Danger Zone
- Molecular Musings
- Nathan Reed's coding blog
- Nick Gravelyn
- Nostatic Software Dev Blog
- Oren Game Engine
- Pete Shirley's Graphics Blog
- Photorealizer: Physically Based Renderer by Peter Kutz
- Physics-Based AnimationPhysics-Based Animation
- PJB::Articles
- Placeholder Art
- Prog stuff | Stoyan Nikolov's programming blog
- Promit's Ventspace
- RasterGrid Blog
- Ray Tracey's blog
- Real-Time Rendering
- RenderingPipeline
- RenderSpud
- repilogue
- RG Engineering
- Sanders' blog
- Sebh's blog
- Self Shadow
- Sky Renderer by Peter Kutz
- Solid Angle
- Spuify
- Steve McAuley
- swiftcoding
- Syntopia
- Sébastien Lagarde
- Tangent Vector
- The Burning Basis Vector
- The ryg blog
- The Tenth Planet
- The Witness
- Thiago Costa
- Tower22
- Treatise on Graphics Programming
- Virtual Globe and Terrain Rendering
- Voxel Game Engine Development
- Voxelium
- Wayne Lister's Blog
- What your mother never told you about graphics development
- ZigguratVertigo's Hideout
Gender | Male |
---|---|
Industry | Technology |
Location | United States |
Introduction | I'm a graphics programmer at EA Tiburon. I've been interested in graphics ever since I got my N64. I'm also the developer of Optix.NET. Follow me on Twitter and Flickr |