We're back to playing Left4Dead 2. It's a game I've always enjoyed, but after finishing all the campaigns on realism, we didn't really get back to it much. But now there's a whole bunch of fresh blood on the scene (read: new L4D2 players) so am back to playing it, and I'm glad I am. It really is a fun game, very well designed and the zombies/effects are great. Also, like Bad Company 2, the sound design is just superb. Anyway, today we were trying (and failing) to get through The Passing, when I noticed this bruise on Rochelle's arm. It looked just........ right. Exactly as a bruise should look, this attention to detail (that probably won't be seen most of the time) is exactly what makes this game so immersive. Brilliant stuff.
"Attention to detail"
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