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Post a Comment On: Ken Shirriff's blog

"Reverse engineering the 76477 "Space Invaders" sound effect chip from die photos"

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April 30, 2017 at 11:18 AM

Anonymous NaturligaRussin said...

The sound chip was used in the Swedish made computer ABC 80. A Zilog Z80 based computer running Basic that was widely used in schools and industry. The SN76477 was accessed by a OUT command that took an 8 bit argument to control waveform, mixer and envelope.

April 30, 2017 at 10:13 PM

Blogger Franc said...

Sweet! I have one ready to try out. I bought it as a teen and found it in an old electronics stash :)

Not sure if it works but nice to know what's inside!

May 1, 2017 at 12:36 AM

Blogger Unknown said...

Great article! I've been a fan of the 76477 for some time, I actually wrote a simulator for it for the iPad and iPhone, Synth 76477.

May 2, 2017 at 7:28 AM

Blogger Dogzilla said...

Ask anyone that played this game a lot, it makes the back of your hands hurt from pushing the buttons too hard.

I thought I was an expert, in about 1980 I was in a pizza place, a 10 year old kid taught me all the hidden secrets of Space Invaders. Like shooting all the aliens in the back first.

May 6, 2017 at 11:04 AM

Anonymous Anonymous said...

I cut my teeth messing about with the 76477 back in 1980 when I brought one home in a blister pack from Radio Shack. I had a lot of fun with that chip - it actually ended up in my college senior project eight years later!

May 15, 2017 at 8:48 AM

Blogger Unknown said...

Thank you Ken, amazing as always!

May 19, 2017 at 7:52 PM

Blogger Unknown said...

The related SN76489 was used in the BBC Model B micro computer. It gave the machine its distinctive "brrr... DIT" sound at power on as the machine initialized/reset the sound generator chip.

June 15, 2017 at 2:19 AM

Blogger Mark said...

Thanks for another great article!
The sound was one of the most important features of space invaders. It was one of the first video games to have constant background music, uninterrupted by other sound effects. The four-note tune is unbelievably simple but will evoke nostalgia from anyone who has played it. The sound was also dynamic, increasing in tempo as the game got faster and faster. The game also used sounds to announce the presence of UFOs and made a unique sound upon destroying them. Try playing the game without any sound and you realize how integral it was in gameplay.

July 20, 2017 at 1:42 PM

Blogger Unknown said...

Great article! Small correction in the 'Comparators' section: "The emitter and collector of transistor 5 are connected together for the current mirror." Of course, it's the base and collector that are connected together.

May 21, 2018 at 11:55 PM

Blogger Stevie232323 said...

These chips are MARVELLOUS. I have built 2 SN voice machines. A design from here : https://www.birthofasynth.com/Thomas_Henry/Pages/SN-Voice_main.html
that makes full use of the features. Add a VCF and a sequencer and all is great . :)

October 2, 2022 at 9:20 PM

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