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"Secrets Of The Chill Master Revealed!"

19 Comments -

1 – 19 of 19
Blogger Zzarchov said...

The Mean Old Neighbour Lady is amazingly cool as a monster.

January 26, 2012 at 9:02 PM

Blogger Cole said...

See, normally I would say "eh I got Cthulhu already" but the idea of a horror RPG including like an elaborate isabel allende parody pushes it enough into "rifts but in grad school" territory that i am kinda curious.

January 26, 2012 at 9:15 PM

Blogger Jeff Rients said...

Creatures on the Loose? I think that was a 70's title, one of those vaguely titled Marvel mags that drifted from one focus to another: Gulliver Jones (a pre-John Cart John Carter) kicking ass on Mars, Lin Carter's Thongor (a cheap Conan knockoff) and later Man-Wolf. I've not read much of it but my impression was that none of it was particularly any good. I'm a sucker for 70s Marvel in all its Disco Satan glory but I just don't see why this particular series recommends itself here.

January 27, 2012 at 1:57 AM

Blogger Tim Snider said...

I love the writing and setting and "feel" of 80s Chill. 90s Chill? Despise it for the reasons stated by Zak. 80s Chill is like Universal Monsters time. CoC is Hammer Horror time. And 90s Chill is made-for-Syfy movie time

January 27, 2012 at 2:58 AM

Blogger richard said...

"to prevent players from using simple Ability Checks"
That kicked me right in the Old School. I really hate to say it, but GURPS has a better idea there: skills default to an ability check at some penalty, so it's the player's responsibility to remember they've got the skill, or they can try anyway, knowing they suck. Of course, then GURPS messed it up with a whole complex root system of how bad the penalty should be for knife vs shortsword and how you can't do nuclear physics on default from Int and on and on.

Fictitious authors with real works: William Ashbless.

January 27, 2012 at 3:46 AM

Blogger Timothy S. Brannan said...

I loved Chill back in the day and every so often I get urge to play it again.

I kind of wish the 3rd Ed had come out for it, but it was doomed in playtests really. The Post-Vampire world had changed horror games way too much for it to work.

January 27, 2012 at 4:36 AM

Blogger huth said...

the Mean Old Neighbor Lady

And people keep telling me there there's no market for a Law and Order RPG...

January 27, 2012 at 5:09 AM

Blogger Viktor said...

I was always amused by the complexity of their skill system's varying results idea. I rather suspect it comes from earlier editions from Pacesetter using a table, and then having to reveal the formluae behind the table. I always thought something like this was way easier:

- Your skil's rating is 60%, so if you roll under 60, at some level, you succeed.
- If your successful roll ends in a 1, that's a Low success.
- If your successful roll ends in a 2, 3, 4, or 5, that's a Medium success.
- If your successul roll ends in a 6, 7, 8, or 9, that's a High success
- If your successful roll ends in a 0, that's a Collossal success.

Quick, neat, easy to remember. And you can adjust the indicating numbers to monkey with the percentages allocated to the various grades of success if you want.

N. Robin Crossby came up with a system like this for Harnmaster years ago, and I've always been surprised that other games that also used flat result curves (especially percentile rolls) have not adopted it.

January 27, 2012 at 6:17 AM

Anonymous Anonymous said...

I bought Chill when I was a kid, and I remember the Mean Old Neighbor Lady. Creepy! I also remember thinking that it was unplayable. I couldn't keep the whole system in my head the way that I could AD&D 1E.

I've seen Chill come up over and over in OSR blogs, but never gave it a second look. I know that I still think it's unplayable, though, because I eagerly bought Goblinoid Games' Rotworld, which uses the same mechanics. Totally freaking ineffable. I think I'll run it in the future, but will use D&D with non-weapon proficiencies or something. Or maybe Storyteller. Or /anything but that action table insanity/.

January 27, 2012 at 7:19 AM

Blogger Jesse said...

That Art Criticism thing is hilarious. And Mean Old Neighbor Lady, wow, that's a fucking nightmare. Great 'review-ish' format. I wouldn't ask you to keep reading niche 90's RPGs for us - that can do a lot of damage to a person's Willpower UGH I couldn't stop myself from typing it - but I would enjoy it.

Viktor, I've never seen that system before. Genius. Thank you.

January 27, 2012 at 8:33 AM

Blogger Timothy S. Brannan said...

Must be something about the day. Exactly one year ago today I did massive post about Chill as well. http://timbrannan.blogspot.com/2011/01/reviews-chill-rpg.html.

90's Chill was influenced from all the "Monster of the Week" shows that were popular in the late 80s. The same sort of general paranoia that gave us "The X Files".

Chill can still work today, but players expect to have the same sort of "kewl powerz" as the monsters. But at least Chill remembered that monsters were for killing.

January 27, 2012 at 9:18 AM

Blogger Zak Sabbath said...

@Viktor

I like it

January 27, 2012 at 11:53 AM

Blogger Jomo Rising said...

I kinda like Little Fears myself, but all of this reminds me that I need to work on my ability to cause fear. http://www.littlefears.com/about/

January 27, 2012 at 7:16 PM

Blogger gdbackus said...

Don't let them get you down Huth. If they do end up getting you down, sue them.

January 27, 2012 at 10:09 PM

Blogger velaran said...

Thus Doth Chill Take Its Place beside World Of Synnibarr as a Paragon of Retro Stupid Pretentiousness. Damn, never would've known from the cursory glances I gave it at my local game store back in the day. I'm kinda intrigued now....

Talk of a new version of Chill is always being bandied about, it seems. There was supposed to be a Third Edition as recently as ~2 years ago, but the Kickstarter project or whatever didn't generate enough cash. More recently, Goblinoid Games bought Pacesetter(and their ACT table and suchlike mechanics), the publisher/owner of Chill 1.0, but unfortunately doesn't have any rights to the game....

In case anyone is interested, Chill 2.0's 32-page Introductory Insert is availablehere on RPGNow for free!

Loved the review!

word verification: saytine ;-)

January 27, 2012 at 11:45 PM

Blogger urthshu said...

http://en.wikipedia.org/wiki/Tower_of_Shadows

January 28, 2012 at 6:38 AM

Blogger urthshu said...

That might be a good beer & preztels kind of game. Easy as firing up the browser to write for http://tinyurl.com/7owegvo

January 28, 2012 at 6:44 AM

Blogger mordicai said...

HOLD ON...did you just coin "retropretentious?" \m/

January 28, 2012 at 10:05 AM

Blogger Zak Sabbath said...

no, jeff did

there's a link

January 28, 2012 at 12:04 PM

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