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"Simple Weapon Hairsplitting"

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1 – 5 of 5
Anonymous Fredrick James Rourk said...

Instead of damage. Wounded Y/N and then dead. Trait Stout gives the character a extra Wound.

There are magic items that can soak a wound.

The game also uses Tarot Cards to simplify large group combat.

This game is called Chronicles of the Outlands by Better Games

I find it to be one of the best systems for big groups.

July 21, 2020 at 9:31 PM

Anonymous La Charge said...

Sounds nice and easy but what about the range? I dont really get it. Imagine like i am having a spear and some dude trying to attack me with a cestus. I am attacking him with my spear from spear range with a bonus and he acts next, so he is moving to a hand range and hits me with a cestus also with a bonus? Or is there some mechanics what prevents people to change their range so easy? I mean you definetly wouldn't like to hit a spearman or a swordsman with a cestus.

July 21, 2020 at 10:30 PM

Blogger Zak Sabbath said...

@La Charge

Depends on the game you're playing so I left it out for the purpose of this post.

A lot of times, yeah, two people can weave in an out and strike blows at their preferred range (not the end of the world), but at other times clever players are going to be able to limit the enemy's movement.

July 21, 2020 at 10:33 PM

Blogger Zak Sabbath said...

@ La Charge

In the case of the game I'm designing, hitting a spearman with a cestus would trip over the spearman getting a block as you tried to close (an extra block for the spearman, a bonus to block for the sword-wielder).

As I said, in games without a block this could be changed to a bonus to AC.

A nice time to have a cestus would be, for example, when someone's grabbed one of your arms.

July 21, 2020 at 10:42 PM

Blogger GCM said...

Good idea. I like it.

July 21, 2020 at 11:45 PM

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