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Post a Comment On: Playing D&D With Porn Stars

"This Is How You Do It"

12 Comments -

1 – 12 of 12
Blogger taichara said...

Have to say, that's pretty sweet.

February 18, 2011 at 2:52 AM

Blogger mordicai said...

...right-click...save as...

February 18, 2011 at 3:47 AM

Blogger Adam Dickstein said...

Very nice indeed.

February 18, 2011 at 4:48 AM

Blogger trollsmyth said...

Sweet! Where'd you find that?

And hmmm... How to combine that without making it a giant, poster-sized thing that'll fit behind the DM's screen, but is still legible to, ahem, aging eyes? ;p

February 18, 2011 at 5:39 AM

Anonymous Anonymous said...

Yes. Yes it is. I may be up for making similar maps when my current project's done, maybe with tricky transdimensional portals in them to test out my rusty visualization skills.

At a glance, just from space use on the first 2 floors, I'm thinking early 20th century (have you seen Mark Girouard's Life in the English Country House? The first 2 chapters are revelatory about spatial and social organisation). And then I see "scientist" and "Dr. Doom", so the map and castle are legible as real world objects. They actually communicate their milieu. I'm anticipating dumbwaiters, perhaps, and gargoyle rejects from Neuschwanstein or the Chrysler building or Milan railway station. Nice.

February 18, 2011 at 5:57 AM

Blogger Mark Morrison said...

Dr. Dooms castle, been their, done that.

February 18, 2011 at 6:05 AM

Blogger Kingtycoon said...

Not seeing any bathrooms. That's a shortcoming of a lot of dungeons says me.

February 18, 2011 at 6:56 AM

Blogger dylearium said...

NONE MAY SHIT NEAR DOOOOOM

February 18, 2011 at 1:00 PM

Blogger Roger G-S said...

Really love the capping off with roofs and floors. Something to try for my own castle map.

February 18, 2011 at 3:26 PM

Blogger huth said...

Why is the dining room table a high danger area? Is it booby-trapped?

February 18, 2011 at 5:40 PM

Blogger huth said...

The balcony I understand—rail kills and all...

February 18, 2011 at 5:40 PM

Blogger Malcadon said...

That should be any map!

I have marked most of the maps in my old modules with room names to help me remember what everything is, and in some cases, I list the monsters, treasures and simple notes, so I can keep indexing to a minimum.

Nice map, by the way.

February 20, 2011 at 8:24 AM

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