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Post a Comment On: Playing D&D With Porn Stars

"The RPG Caste System is Back"

10 Comments -

1 – 10 of 10
Anonymous Fredrick J. Rourk said...

You forgot Conventions. Not very hard to do as there have not been any thanks to Covid. Oh there are online conventions but it is not the same.

Conventions traditionally had been a great place to try different games out without forking over a lot of cash and ending up with a library of books.

Hope all is well.

Remember OSR is not only D&D.

I must teach you how to play Era Ten sometime with a double Tarot Deck.



November 5, 2020 at 6:39 AM

Blogger Zak Sabbath said...

@fredrick

I didn’t forget conventions they just have nothing to do with what I was talking about.

conventions let people with a certain amount of money and nothing better to do talk to each other maybe once a year—They don’t really have anything to do with the ongoing public conversation about game design or GMing or anything like that

November 5, 2020 at 7:05 AM

Blogger Nick said...

It's been depressing to watch- as an outsider that was attracted to this wonderful, challenging and effective community that was the OSR- the whole thing disintegrate amidst a rattling cavalcade of rather dangerous witch trials.

That said, 'as above, so below'. I think it's safe to remark, that the OSR was not insulated from the general degradation of the state of dialogue in 'Western' society and culture as a whole. Fear rules... those of us on the far left (that's not really an accurate term these days, I know), have had to watch as freedom of thought has become a right wing pillar, and state violence become recognised as a necessary evil by our former peers.

I'm probably being rash in my collation, but chronologically, it's been my experience and yes, I have been low key appalled.

Anyway, thanks for the Cube World stuff, I'm going to put that ridiculously huge encounter tables through it's paces on Saturday night.

November 5, 2020 at 7:55 AM

Blogger Zak Sabbath said...

@Nick

Let me know how the encounter table works out!

November 6, 2020 at 8:19 AM

Blogger Zak Sabbath said...

@Beleriond

Misinformation isn't allowed in the comments. If you believe this call was made in error, give proof your alleged lie was true in the next comment.

November 6, 2020 at 8:20 AM

Blogger Zak Sabbath said...

@Beleriond

Your erased post attributes motive--and a motive other than the stated one.

November 7, 2020 at 3:23 PM

Blogger RasheedKnox said...

Interesting insight. I think small groups of like-minded professionals is best. People who go by the same code...

November 16, 2020 at 8:41 PM

Blogger Nick said...

Just for the record, my prick players are still hiding in town... update soon.

November 18, 2020 at 3:42 PM

Blogger Zak Sabbath said...

smh at these "adventurers"

November 18, 2020 at 3:44 PM

Blogger Steven A. Torres-Roman said...

Two things come to mind from reading this post.

1. Much of the productive conversation in the OSR was due to fans going, "I don't necessarily like what's being published - I think I can do better." The fans became professionals and defined their work against the established professionals.

2. A (big?) part of what made the OSR conversation so fruitful and vital was that there was (by default? not sure how this came about other than serendipity) a common space - G+ - where all these fans-turned-designers gathered to talk about their stuff. I grant that I may be misremembering, but it seems to me that the RPG conversation for established games and game companies was a hugely wide-ranging diaspora across a host of fan-created and company-owned forums, the G+ had a very concentrated OSR contingent. When Google shut down G+, the OSR had its own diaspora - "Should we go to MeWe? Facebook? Where do we go? Let's try multiple places! Crap - now I have to keep track of too many places - this isn't working."

Which leads to me idly wondering if The Forge was productive (in terms of getting people to make their own games, whether or not I liked them) because it was a central gathering place at that time for those game fans and designers.

Another slight tangent, I have seen very few other instances where the forums are productive in the manner you discuss - fans and professionals interacting regularly - but one of those is the Savage Worlds / PEG Inc. forum, where the conversation is productive, useful, and has a minimum of nonsense and noise.

December 12, 2020 at 2:37 AM

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