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Post a Comment On: Playing D&D With Porn Stars

"Slacker DM Adventure Checklist"

3 Comments -

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Blogger John Evans said...

One difference is--in many cases (thought not all)(this is one of those things I type because I see the reader comment forming in my head already) it's pretty hard for another ship to surprise the PCs' ship

I'm envisioning 'Invisibility' being cast on an entire ship. "You see an oblong depression in the water surface slowly making its way toward you."

October 28, 2011 at 5:38 PM

Anonymous Anonymous said...

I'm not sure about the book series, but the movie "Master and Commander" has a few situations where a ship is surprised and plenty of other sailing-related shenanigans happen. One of the two ships is also called "Surprise" :D

Regarding rivers, they have a bunch of interesting properties:
1: they are a convenient mean of travel, require a boat-shaped macguffin (as in "entity that propels the plot") or building a raft, and bring the party (or anything else) downstream faster than the alternatives. This might lead the players to prefer then to walking. Also, boats are cool.
2: they are inherently a railroad. Straying means leaving and losing control of the boat, or securing it with minions. This might be a more interesting (or simply an alternative) way to connect locations than riding or walking.
3: rivers have their own problems: not only waterfalls, but also offer the challenge (like seas) of encounters out of the pc's favourite environment.
4: human aspects: nets, dams and cities are built on rivers. rivers provide food and water.

October 29, 2011 at 2:16 AM

Blogger Ian Whitchurch said...

As far as "another plane" goes, having Our Heroes on the wrong side of a Summon Monster X spell is always fun.

November 17, 2011 at 5:17 AM

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