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"Roughly the Though Process I Use When Sketching Tricks And Traps"

7 Comments -

1 – 7 of 7
Blogger mordicai said...

The only way I have been able to add fun traps is to go into like, crazy parallel goblin world or crazy parallel Silent Hill world.

September 3, 2010 at 2:50 PM

Blogger A GM said...

*grins* Just redeemed my crappy night, Zak. Thanks.

September 4, 2010 at 12:44 AM

Blogger Evapilotone said...

How complex have you made a trap? As in, how many sequences would your PCs have to go through before setting it off?

September 4, 2010 at 2:43 AM

Blogger Zak Sabbath said...

@evapilotone
i usually make tricks/traps that are weird but fairly "one-step". I don;t usually go in for the sci-fish "lever--button--twist--threee-layers-of-antimagic-shells" trap.

but i'm open-minded on that score.

September 4, 2010 at 3:01 AM

Blogger Evapilotone said...

From a new RPG players POV, it would be interesting to see just how complex you could make them. I would imagine that there's a lot to consider, seeing as one roll check could screw the whole thing completely. It would be bloody satisfying to see a trap, say, 6 or 7 steps going off!

Oh, and thanks for you and you're followers for pushing me in The Swords direction. I'm loving them.

September 4, 2010 at 3:11 AM

Anonymous Anonymous said...

This is only tangentially related to this post, but you can think of the following idea as trap related.

I was just watching an episode of Naruto in which a super strong character punched a massive hole in a cliff face and, totally out of left field, a swarm of giant wasps came swarming out to harass the combatants.

That event fused in my head with your random auto accident table. It seems to me that big attacks that do a lot of collateral damage to the surroundings should occasionally cause unexpected results that can change the flow of the battle. It kind of makes the environment into a player, and mixes things up.

September 5, 2010 at 1:57 AM

Blogger Noumenon said...

Since I was talking about checklists in your last post, I'm imagining this one as showing what it would look like if you used them. Still very different in style.

September 7, 2010 at 5:28 AM

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