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Post a Comment On: Playing D&D With Porn Stars

"“The Gamists have a lot to teach the rest of the hobby about self-esteem.“"

4 Comments -

1 – 4 of 4
Blogger Unknown said...

Thanks for writing these. I knew there was some controversy around GNS, mostly assumed it was typical internet nit-picking of the pop definitions, and had no idea the rabbit hole went so deep.

The Sim essay seemed inaccurate but not particularly grating - I've never known anyone to play a tabletop rpg just to "poke the scenery" - a MMO, certainly, but I really don't even know how that would work in a tabletop game.

But this one really grated on me, as someone who greatly enjoys the traditional RPG challenges - puzzles, traps, combat, etc. It seems like he starts from the premise of those things, and then draws every possibly wrong conclusion and assumption he can about games and the motivations of players, to the point that I feel the scales tipping from his being simply wrong to disingenuous.

Your points all rang true here, so I don't have much to add, other than that:

This quote should be on a fucking plaque: "many peoples' brains are wired to see the process of thinking through (hell, not necessarily even winning) a tactical challenge as fun because part of the brain (often correctly) perceives thinking as helping you get better at thinking"

How could he not realize that? I can't see how "challenges are their own fun, not the rush of winning or losing" can possibly escape anyone analyzing the challenge aspect of RPGs.

I don't have a middle finger big enough to answer his "Hard Question" as emphatically as it deserves.

March 22, 2018 at 8:26 AM

Blogger Worlds of WillyDJ said...

"More subtly, it's also coolness, whoever gets to be perceived as the most real-Goth of the bunch. Many Vampire LARPs tend in this direction as well, with the added benefits of singles-bar interactions."

Someone got out-competed by the dude with a Macedon army and the Weapon vs AC table memorised?

March 23, 2018 at 12:15 AM

Blogger Cavegirl said...

One thing I found very odd when I read these essays back in the day is the way it ties social capital to success in game.
Like, you can want to meet a challenge in the game and succeed at it, without wanting to look better than everybody else or put your self esteem at risk. Plenty of people I know like the sense of accomplishment that comes from being skilled, without getting all competitive about it.

March 23, 2018 at 11:40 AM

Blogger Zak Sabbath said...

@Emmy Allen
Yeah, as I said " Anyone who has sat home alone playing, well, nearly-any video game will tell you that social reinforcement's not essential to challenge."

But then, here we are teaching Edwards about self-esteem again.

March 23, 2018 at 12:12 PM

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