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"I WENT TO THE ELSIR VALE AND ALL I GOT WAS 8 RULES ABOUT HOW TO WRITE MODULES & A MONOGRAMMED GLASS BONG SHAPED LIKE TIAMAT, Part 6"

9 Comments -

1 – 9 of 9
Blogger Tom Fitzgerald said...

There's a bit in LOTR where Gandalf doesn't even want to use magic to start a campfire because it will alert Saruman to their presence. On the other hand, fireballs and lightning should have the kind of sound that a grizzled veteran bad dude can tell at a significant distance and react to accordingly. Are there any modules that describe how the enemy forces might re-organise under these circumstances? Do they ever do flanking movements or just run away out the back door?

April 12, 2013 at 2:35 PM

Blogger Nate L. said...

This is good and helpful as always.

I'm curious about your love for Tiamat. I was surprised when I read your original alphabetical monsters post about her because I've always run into Tiamat in module settings like the above and a giant five-headed five-colored dragon seemed bad... have you run a game featuring her before? what was it like? what are your influences? Would be great if you got time to hear more about how you'd do it.

April 12, 2013 at 3:20 PM

Blogger Zak Sabbath said...

Oh you have to save Tiamat for the very last day...

And I stood upon the sand of the sea, and saw a beast rise up out of the sea, having five heads and ten horns, and upon her horns ten crowns, and upon her heads the name of blasphemy.

http://upload.wikimedia.org/wikipedia/commons/9/98/Albrecht_Dürer,_Apocalypse_of_St_John,_The_Dragon_with_the_Seven_Heads.JPG

April 12, 2013 at 3:24 PM

Anonymous Anonymous said...

I think Zak described a pretty decent way to do a module in during the last post. Provide a map of a city and surrounding areas full of potential choke-points and combat areas to choose from. Provide an army with stats and a destination that leads through the mapped territory and some rational of why the players want to slow or stop said army. After that LET THE PLAYERS DECIDE where and how they will do the job. Provide a timeline so the players can goof around or start smashing buildings to create walls and dead ends or whatever and I think you'd have a pretty kick-ass bit of fun.

April 12, 2013 at 5:25 PM

Blogger AsenRG said...

That reply is totally how Tiamat should really be like!
Alas, Tiamat in most modules wouldn't be like that, or most monsters and even NPCs for that matter. Is it any wonder most GMs I know don't just change, but avoid modules altogether?

April 12, 2013 at 5:28 PM

Anonymous Anonymous said...

Hope your poor dog gets better.

Re: Tiamat. I have always loved Tiamat. I also went to an apocalyptic right-wing Sunday school when I was a little kid where _everything_ was the Book of Revelations, End Times, 666, ten horns & ten crowns, The Beast, Armageddon, Satan, Satan, SATAN, SATAN, SATAN!, SATAN!!, SATAN!!! all the time. Weirdly, I never made the connection until now.

April 13, 2013 at 1:56 AM

Blogger Brian Sailor said...

The Sazdorf Ruins of RuneQuest 2nd Edition (reprinted as the Haunted Ruins for 3rd edition) described the ruins and their inhabitants and then gave a pretty good rundown of their tactics: either shuck and jive to throw off a party's perception of who is in charge or full details on how the trolls' warriors mobilize (which would turn out very bad for just about any party). That's an example of it being done right.

April 13, 2013 at 11:11 PM

Blogger Neil Willcox said...

There's something about the way they use invisibility in modules. It wants to think that invisibility is very rare, LOTR style, so it takes people by surprise but at the same time it's everywhere, so everyone ought to have anti-invisibility traps about the place, with guards tossing bags of flour at mysteriously opening doors and puddles blocking access bottlenecks. This doesn't stop the terror of invisible Beholders, but frankly if an invisible Beholder wants to come in and rob you, the fact it's invisible is the least of your problems. Also fairly low down on the list of questions it raises.

April 14, 2013 at 7:02 AM

Blogger wintermute said...

Isn't that "blue dragon pretending to be Tiamat" stolen straight from a 1E AD&D module? I can't remember which one, but I definitely remember it - a blue dragon using illusions to pretend to be Tiamat.

April 14, 2013 at 9:03 PM

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