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"So Shadowrun"

14 Comments -

1 – 14 of 14
Blogger Konsumterra said...

If shadow run just had mythology of americas i would be more interested. Why take grim gritty nega-realism ans add tolkien to it it? pretty much opposite spiritually and races are not very mythical or gritty. More newage (rhymes with sewerage) not new edge. Cyberpunk already about tech x beats tech y, magic complicates this further and means you cant account for every problem.

I stole from shadowrun tech books for years but i think what zac says - generic tech with game effects and a random variation and brand might mean less splatbooks.

I enjoyed homebrew shadowrun campagns more - a friend used anime metropolis which worked better.

If game wasnt always mostly about crime and being betrayed I would enjoy more. This mode of play ruins traveller and cyberpunk too. I dont have any interest in crime fiction or genre excempt perhaps in gangbusters which has more interesting crime possibilities than most games.

September 20, 2016 at 4:59 PM

Blogger Zak Sabbath said...

I like that TOlkien and nega-realism are opposites. I think that's why it works for me--it has a lot of interesting incompatibilities to work out. Contradictions in motion.

I also like crime a lot. also crime fiction

September 20, 2016 at 5:08 PM

Blogger heyjames4 said...

I like that you keep trying to find the good in things that others have given up on

September 20, 2016 at 5:28 PM

Blogger Konsumterra said...

incongruity can be fun - id rather play cyber LOTR highlighting the post apoc feel of tolkien (and the bible). Crime in gaming a bit cliched. I guess my parents and i work with victims of crime (including criminals who are also victims) which is something not dealt with in crime tv well. Maybe shadowrun special victimes unit or playing social workers and porole officers in the sprawl might be my thing. The constant betrayal in crime games is a bit yawn. Gangbusters has great choices for criminals - i dont know why 80s parents though it was less evil than dnd.

September 21, 2016 at 3:41 AM

Blogger Zak Sabbath said...

It sounds like you're trying to express an eccentric personal preference but you keep failing and accidentally using a fake language of objectivity ("is cliche" instead of "Is a cliche I don't like"--like: people in a game is cliche, but most gamers like playing games with people in them) "is yawn" instead of "is yawn to me".

Also you're repeating yourself a lot.

September 21, 2016 at 3:45 AM

Blogger Unknown said...

Have you taken a look at Cyberpunk 2020 yet? All of those Shadowrun's built-in fantasy elements we're never even there, and it even has support for metal-as-fuck cyborg animals.

And Catalyst being the way it is, you can vote with your feet as well.

September 21, 2016 at 6:41 AM

Blogger Kitchen Wolf said...

What suggestions do you have for getting around the fact that the people that sell the Shadowrun rules are sociopathic deadbeats that shouldn't be given any money?
http://hackslashmaster.blogspot.com/2016/08/on-shadow-catalyst-part-i.html

September 21, 2016 at 8:35 AM

Blogger Zak Sabbath said...

of course.
Cyberpunk 2020 is also a game. It has many but not all of the same problems, specifically it doesn't have the ones involving magic

September 21, 2016 at 9:48 AM

Blogger Zak Sabbath said...

Obviously no company that hires Bobby Derie / "Ancient History" and David Hill is worth giving your money to, but that's not really relevant-- the newest edition of a ruleset is rarely the one you'll want.

September 21, 2016 at 9:50 AM

Blogger acep hale said...

I'm trying to remember whether it was an architectural blog or a music blog I follow where they have had more than a few entries ruminating on the fact that when cyberpunk was first introduced the dystopian future was imagined as a vast inner-city sprawl yet what has occurred is a re-wilding as lots are abandoned and nature reclaims the abandoned. It's been a great series with a lot of photographs to back up what they're writing about, not only of Detroit but of several European cities as well. When I think about this and the recent NYT's article about cities that undergo periodic flooding flooding (Miami, Charleston) then not only their point that cyberpunk being written today should take into account this shift but also those fantasy elements in Shadowrun that always stuck in my throat seem more palatable.

September 21, 2016 at 11:11 AM

Blogger Picador said...

I'm pretty sure you're thinking of a relatively recent post by Noism on Monsters and Manuals

September 21, 2016 at 11:59 AM

Blogger acep hale said...

Thanks that may be it. I was thinking it may be BLDGBLG or Year in the Country.

September 21, 2016 at 1:28 PM

Blogger Unknown said...

I guess Konsumterra's is the right idea: to play the game the way you want to play the game. Playing social workers or special victim's unit made me, for the first time in my life, interested in running a Shadowrun campaign, which is a game that I loath.

Oh, and, Zak, I think you commited the same mistake you think Konsumterra made: You said "It sounds like you're trying to express an eccentric personal preference but you keep failing and accidentally using a fake language of objectivity" instead of "It sounds to me like you're trying to express an eccentric personal preference but it seems to me that you keep failing and accidentally using a fake language of objectivity".

But, of course, nobody would take a personal opinion for an absolute truth, I think.

October 11, 2017 at 3:35 PM

Blogger Zak Sabbath said...

No, Yorch, you've made a terrible mistake:

The phrase "it sounds like" expresses that what I am saying is a hypothesis.

If I had said "you are" then you might have a point, but you do not.

Either:

a) Konsumterra foolishly thinks a certain kind of game is universally boring to all people (though it isn't) and said that, thus making a terrible error

or

b) Konsumterra expressed opinion as if it were fact (thus making a terrible error)

...the phrase "it sounds like" expresses that b appears to be _more likely_ but does not _claim certainty_ and therefore cannot be called _an assertion of fact_ and cannot therefore confuse an intelligent but underinformed third-party observer who takes things stated as fact as if they were, which is the danger of opinion-as-fact.

Here are some further statements of fact:
1.
Lots of people take personal opinion for truth, especially on the RPG internet

2. it causes most of the major problems on the RPG internet

...for example, the tedious "edition wars" were started by people who couldn't conceive of the idea of someone _liking a different way of playing than them on purpose_ .

.
.

Anyway you should to address these issues before you comment here again.

October 11, 2017 at 3:45 PM

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