Google apps
Main menu

Post a Comment On: The Dreamcast Junkyard

"Another Dreamcast First?"

6 Comments -

1 – 6 of 6
Anonymous Anonymous said...

Keep up the articles man, I never knew anything like this existed...

Sunday, September 30, 2007

Anonymous Anonymous said...

Wow!!! This is amazing! I really wish they had made this :)

Sunday, September 30, 2007

Blogger fatherkrishna said...

Another excellent find Gagaman(n).
Again though it makes me sad that the true potential of the Dreamcast was never tapped into... :(

Monday, October 01, 2007

Blogger Caleb said...

I never had a clue about this.

How kick ass!

Dreamcast is the friggen' king!

...And holy crap that reminded me how difficult ghouls and ghosts was. That damn uneven ground always screwed up my jumps.

Tuesday, October 02, 2007

Anonymous Anonymous said...

Im really glad to see this getting attention. I never had the privilege to use the service while it was live (I'm a US resident), but I do recall that the service actually did go live for about a year if I recall correctly. I do remember that it was taken down in Dec. 2002, along with many other online ISAO services that the Japanese enjoyed with their Dream Passport web browsers that nobody else in the world had such as Ch@btalk and myroom. (The former being a semi-instant messenger and the latter being a social networking site). Dream Library (also known as dreamlib) offered around 50 games available for download using Dream Passport 2 or Dream Passport Premier. The emulator was stored on the disc along with 5 time limited Megadrive demos. Of the 50 or so available games, about a third were PC Engine, mostly shooters like Final Soldier and Gunhed. Having used the dreamlib emulator as well as the Segagen emulator that was used in the "Smashpack" compilation, I can tell you that dreamlib has superior sound emulation. Segagen had poor FM channel emulation where as dreamlib was perfect. I cant comment on PCE emulation since obviously I never had a chance to use the download service, but I would suspect the quality and accuracy of emulation to be equal to that of the megadrive emulation. In case your curious, I once asked a Japanese friend of mine on PSO what Dream Library was like and she commented that all the games had the same price of 500 yen per download, and the games were lost after you power down the dreamcast. Furthermore, you could not have more than one game downloaded into the Dreamcast's ram at the same time. I think these were reasons for the failure of the Dreamlibrary service, aside from the the obvious commercial failure of the console itself at the time. At any rate, that may shed a little insight as to why there was a zip drive in development.

Monday, November 05, 2007

Anonymous Anonymous said...

"Dream Library (also known as dreamlib) offered around 50 games available for download using Dream Passport 2 or Dream Passport Premier."

Correction: DreamPassport 3 or Premier. 2 was a little too early. Typo! :D

Monday, November 05, 2007

You can use some HTML tags, such as <b>, <i>, <a>

This blog does not allow anonymous comments.

Comment moderation has been enabled. All comments must be approved by the blog author.

You will be asked to sign in after submitting your comment.
Please prove you're not a robot