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"The first reviews for Wall-E emerge and the word is good"

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Blogger JPX said...

By Claudia Puig, USA TODAY

Who would guess that a movie with minimal dialogue and a love story between robots could emerge as one of the best films of the summer? And who would think a tale could be both post-apocalyptic and charming?

But when it's from Pixar Animation, which brought us Ratatouille, The Incredibles and Toy Story, nothing is a stretch.

The engaging and visually stunning computer-animated WALL·E (* * * * out of four) is a significant departure for the studio, with its sci-fi plot and soundtrack of beeps and buzzes that serve as communication between the bots.

The film cements the place of writer/director Andrew Stanton (Finding Nemo) in the Pixar pantheon. WALL·E is inventive, poignant and funny in its tale of a spunky robot whose name stands for Waste Allocation Load Lifter Earth Class.

The story is set in 2700, when Earth has become a ghost town. Somehow, WALL·E was overlooked in the planet's evacuation, so he keeps bravely doing what he was programmed to do: transport trash. In his spare time, he befriends a cockroach and sifts through garbage, collecting artifacts.

He meets a sleek robot named EVE, and in his enthusiasm to win her over, he gives her his prized find: a tiny, struggling plant.

EVE takes it back to her space station, where earthlings have been lounging around for centuries, waiting to return to Earth. The computerized powers at the station regard the plant as proof that Earth is ready to be re-colonized.

In truth, Earth has become a stark wasteland. A cautionary tale with striking ecological implications, the message is artfully interwoven into the plot.

The story is set amid breathtaking visuals: Giant skyscrapers built of trash fill Earth's horizon, and WALL·E's plunge into outer space is gorgeous, his dance through space exhilarating.

Meanwhile, the descendants of those who populated Earth have become massive, flabby beings with tiny, almost-vestigial limbs. They spend their days in moving recliners equipped with screens, in their own virtual worlds, avoiding human contact. The space way station — a blend of giant mall and sterile vacation land — is the brainchild of corporate titan Shelby Forthright (a perfectly cast Fred Willard).

The plucky WALL·E embarks on an exciting and emotional space odyssey around the galaxy. As he and EVE develop an attachment and save each other from peril, their cries of "EVE-ahh" and "WALL-eee" are heart-tugging.

WALL·E is at once futuristic, funny and fantastical. It's an extraordinarily captivating adventure, laden with equal parts humor and heart and populated with memorable and endearing characters. (Rating: G. Running time: 1 hour, 37 minutes. Opens in select theaters tonight and nationwide Friday.)

June 26, 2008 4:33 AM

Blogger DKC said...

Excellent! Not that I care much what the critics say, but I just love it when Pixar knocks another one out of the park!

June 26, 2008 6:47 AM

Blogger JPX said...

From ew,there's a way to measure how well an animated film takes over your imagination. Do you forget, during the movie, that you're even watching animation? Do the textures and settings, the fantasy-land characters, become — for lack of a better word — real? That, or something close to it, is what happened to me during WALL-E, the puckishly inventive, altogether marvelous new digitally animated feature from Pixar. The movie sets us down in a rusty, postapocalyptic urban desert, all glaring sun and junk-heap skyscrapers, where the only living thing, or at least the only thing that moves, is WALL-E, a cute, squat robot with droopy binocular eyes whose name stands for Waste Allocation Load-Lifter Earth-Class. That's a very fancy way of saying that WALL-E is a roving trash compactor — and, in fact, he's the last of his breed. Hundreds of years after humans fled the earth, he's still doing what he's been built to do, molding scrap metal into bricks and piling them into neat towers.

For a while, WALL-E is nearly wordless, and the director, Andrew Stanton (Finding Nemo), stages the early scenes with a gentle, unhurried mystery that is unabashedly Spielbergian. He forges a world that's casually amazing in its tactile metallic grandeur. In computer animation perfectly reproduced the waxy sheen of plastic playthings, and here, in a comparable way, you feel as if you could reach out and touch all the metal detritus. As a character, WALL-E is like R2-D2 gone Charlie Chaplin in the land of The Road Warrior. Almost everything he does is something he's been programmed to do, but after centuries he's developed stubborn wisps of individuality, like his penchant for plopping in a scratchy videotape of the 1969 Hollywood version of Hello, Dolly! WALL-E uses several of that film's musical numbers (in particular, the gorgeous ''It Only Takes a Moment'') in a way that's at once tenderly romantic and almost Kubrickishly eerie.

After a while, a spaceship lands, and WALL-E meets EVE, a frictionless white pod with cathode-ray eyes who's been sent to earth to search for organic life. (Her name stands for Extra-terrestrial Vegetation Evaluator.) These two don't talk, exactly, but they holds hands and burble each other's names. It's love at first digital bleep. WALL-E is a movie you want to discover, but without giving too much of it away, I'll just say that the early ''silent movie'' section, quietly enticing as it is, is merely the prelude to an eye-boggling future-shock adventure. WALL-E himself is the movie's mascot and unlikely hero; it's up to him to save a spacebound colony of humans who've ''evolved'' into hilariously infantile technology-junkie couch potatoes. Yet even as the movie turns pointedly, and resonantly, satirical, it never loses its heart. I'm not sure I'd trust anyone, kid or adult, who didn't get a bit of a lump in the throat by the end of WALL-E, a film that brings off what the best (and only the best) Pixar films have: It whisks you to another world, then makes it every inch our own. A

June 26, 2008 5:25 PM

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